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Smilegate, Inc. trademark application for ZAMMYSTATION

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Filed 2026-10-23, serial number 50177856. Every fact below is from the USPTO record.

ZAMMYSTATION is Smilegate, Inc.'s new trademark: Smilegate, Inc. applied to register it with the US Patent and Trademark Office on October 23, 2026 for recorded computer game programs, downloadable and recorded computer game software and downloadable and recorded interactive multimedia computer game software (Class 9: software and electronics), and for goods or services in 5 other classes (USPTO record, serial 50177856, October 23, 2026).

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Smilegate, Inc., a corporation, applied to register the trademark ZAMMYSTATION with the United States Patent and Trademark Office on 2026-10-23, serial number 50177856. The application covers 6 classes of goods and services, Class 9 (Software and electronics); Class 35 (Advertising and business services); Class 38 (Telecommunications); Class 41 (Education and entertainment); Class 42 (Software as a service and technology services); Class 45 (Legal and personal services), and is based on a registration or application outside the United States. The latest step on the record is "Application filing receipt mailed" on 2026-10-23.

MarkZAMMYSTATION
ApplicantSmilegate, Inc., a corporation
Applicant's locationGyeonggi-do, KR
Serial number50177856
Filed2026-10-23
Filing basisA registration or application outside the united states
ClassesClass 9 (Software and electronics); Class 35 (Advertising and business services); Class 38 (Telecommunications); Class 41 (Education and entertainment); Class 42 (Software as a service and technology services); Class 45 (Legal and personal services)
Latest step on the recordApplication filing receipt mailed, 2026-10-23

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What will ZAMMYSTATION be used for?

Class 9 (Software and electronics)

Downloadable and recorded computer software platforms for developing computer software programs; Downloadable and recorded computer software development frameworks for developing computer software programs; Downloadable and recorded computer software for creating, developing, producing and operating two-dimensional (2D) and three-dimensional (3D) computer games, interactive computer games, virtual worlds, virtual environments, virtual reality experiences, augmented reality experiences, mixed reality experiences, extended reality experiences, animations, computer simulations, virtualized computer environments and real-time interactive 3D websites; Downloadable and recorded computer graphics software for creating 2D and 3D graphics for multiplayer computer games and virtual worlds; Downloadable and recorded game engine software for developing and operating video games; Downloadable and recorded computer software platforms for creating computer games, online computer games, multiplayer computer games, interactive 3D computer games and digital content combining 2D and 3D graphics; Downloadable and recorded computer software for designing and creating websites; Recorded computer game programs; Downloadable and recorded computer game software; Downloadable and recorded interactive multimedia computer game software; Downloadable computer game software for use on mobile devices; Downloadable and recorded virtual reality game software; Recorded computer game software for use on mobile devices; Downloadable and recorded computer software for providing and displaying digital content in virtual environments; Downloadable graphics files containing 2D and 3D graphics for use in developing computer games, interactive computer games, virtual worlds, virtual environments, virtual reality experiences, augmented reality experiences, mixed reality experiences, extended reality experiences, animations, computer simulations, virtualized computer environments and real-time interactive 3D

Class 35 (Advertising and business services)

Provision of an online marketplace for buyers and sellers of downloadable software development tools, software development assets and software development services; Online retail store services featuring computer software, computer games, downloadable digital media files, electronic publications and video game cartridges; Providing business information; Business management of performing artists; Providing advertising and commercial information; Advertising and marketing services; Sales promotion for others through online computer games; Preparation and placement of advertisements for others; Promotional marketing services using audiovisual media; Wholesale store services featuring computer game software; Wholesale store services featuring downloadable computer game software for use on global computer networks; Retail store services featuring computer game software; Retail store services featuring downloadable computer software applications for mobile phones; Retail store services featuring recorded computer game programs; Retail store services featuring digital versatile discs (DVDs); Retail store services featuring downloadable multimedia files containing audio, video, graphics and text in the fields of computer games and entertainment; Retail store services featuring downloadable digital video recordings; Retail store services featuring downloadable electronic publications; Business intermediary services relating to the matching of buyers and sellers of goods through mail order and telecommunications networks; Sales promotion services for others in the field of video game cartridges

Class 38 (Telecommunications)

Providing user access to Internet platforms for communication via mobile devices; Providing user access to Internet platforms and Internet portals; Providing online forums for transmission of messages among users of video-sharing communities; Providing user access to online community websites; Providing online forums for transmission of messages among users via smartphone applications; Providing online community forums for transmission of messages among computer users; Providing telecommunications connections to Internet platforms and portals; Video-on-demand transmission services; Broadcasting services and providing telecommunications access to films and television programs provided via video-on-demand services; Streaming of audio, video and audiovisual material via the Internet; Electronic transmission of audio, video, still images, moving images, text and data via computer and telecommunications networks; Internet protocol television (IPTV) transmission services; Electronic transmission of voice, data and images via television and video broadcasting networks; Broadcasting of television and radio programs via a global computer network; Television broadcasting services

Class 41 (Education and entertainment)

Providing information relating to online electronic games and electronic gaming services; Entertainment services, namely, providing online computer games featuring virtual environments in which users can interact for entertainment purposes; Entertainment services, namely, providing online computer games; Organizing and conducting computer gaming events and video game tournaments for entertainment purposes; Providing online non-downloadable electronic publications in the nature of books, magazines and newsletters in the fields of computer games, entertainment and digital media; Audio and video recording services; Production and distribution of motion pictures, videos, audio recordings, radio programs and television programs; Entertainment services, namely, providing television programs via Internet protocol television (IPTV); Providing non-downloadable films and television programs via video-on-demand services; Production of live entertainment events; Entertainment services, namely, providing ongoing multimedia entertainment programs featuring computer games, animation and digital entertainment distributed via television, broadband, wireless and online networks; Providing online reviews of computer games, films, television programs and other entertainment content for entertainment and cultural purposes; Organizing and conducting competitions for educational and entertainment purposes, namely, computer game competitions and video game tournaments; Entertainment services, namely, providing online computer games and multimedia entertainment content in the nature of non-downloadable videos featuring computer games and animation; Digital photography services

Class 42 (Software as a service and technology services)

Computer software programming for Internet platforms; Hosting of digital multimedia entertainment content on the Internet; Hosting of Internet platforms for the electronic transmission of multimedia content; Providing temporary use of online non-downloadable software for uploading, sharing, viewing and commenting on multimedia content; Platform as a service (PaaS) featuring computer software platforms for developing computer software programs, computer games, interactive 3D applications, virtual worlds and virtual reality, augmented reality, mixed reality and extended reality applications; Providing an online platform, namely, platform as a service (PaaS) featuring computer software platforms for uploading, managing, publishing and distributing online digital content; Computer programming of video games; Design and development of computer game software; Design and development of computer hardware for computer games; Electronic data storage services

Class 45 (Legal and personal services)

Online social networking services in the field of computer gaming provided via websites and web-based applications; Online social networking services; Legal services relating to the protection, management and licensing of copyrights in film, television, theatrical and musical productions; Legal consultancy services relating to television advertising, television entertainment and sports; Licensing of intellectual property rights relating to television programs, video programs, radio programs, audiovisual productions and entertainment formats; Licensing of intellectual property rights relating to audio productions; Licensing of intellectual property rights relating to television productions; Legal services relating to the protection, licensing and exploitation of ancillary intellectual property rights in film, television, video and music productions; Licensing of intellectual property rights relating to the reproduction of broadcast television programs.

Where does the application stand?

DateStep on the record
2026-10-23New application entered
2026-10-23Application filing receipt mailed

Other new marks from Smilegate, Inc.

FiledMarkClasses
2026-10-23ZAMMYPLANET9, 35, 38, 41, 42, 45
2026-10-23ZAMMYON9, 35, 38, 41, 42, 45
2026-10-12LOSTARKMOKOKO3
2026-10-12LOSTARKMOKOKO9
2026-10-12LOSTARKMOKOKO11
2026-10-12LOSTARKMOKOKO16
2026-10-12LOSTARKMOKOKO18
2026-10-12LOSTARKMOKOKO20
2026-10-12LOSTARKMOKOKO21
2026-10-12LOSTARKMOKOKO24
2026-10-12LOSTARKMOKOKO25
2026-10-12LOSTARKMOKOKO27
2026-10-12LOSTARKMOKOKO28
2026-10-12LOSTARKMOKOKO30
2026-10-12LOSTARKMOKOKO38
2026-10-12LOSTARKMOKOKO41
2026-10-12LOSTARKMOKOKO42
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Where this comes from

A company that wants to protect a new brand name in the United States files a trademark application with the United States Patent and Trademark Office. The application names the mark, the company applying, the classes of goods and services it will be used for, in the company's own words, and whether the brand is already on sale or is still to launch. Each application gets a serial number and a public record that follows it through examination.

Every fact on this page is taken from that record and linked to it. MentionFox lists applications by companies only, corporations and limited liability companies; applications filed by individuals are not listed. A filing shows a company's plans for a name; it does not show sales, and an application can still be refused or abandoned.

Source: USPTO record for ZAMMYSTATION, serial number 50177856.

Cite this page

Permanent URL: https://mentionfox.com/new-brands/zammystation-50177856
Last updated 2026-11-05
Primary record: USPTO trademark record
ZAMMYSTATION: new Smilegate trademark filed Oct 23, 2026. MentionFox, 2026-11-05. https://mentionfox.com/new-brands/zammystation-50177856