Alphabet Initiatives Media LLC, a corporation organized in Tennessee, applied to register the trademark SUPERHUMAN SAMURAI SYBER-SQUAD with the United States Patent and Trademark Office on 2026-07-23, serial number 50010746. The application covers 5 classes of goods and services, Class 9 (Software and electronics); Class 16 (Paper goods and printed matter); Class 28 (Toys, games and sporting goods); Class 41 (Education and entertainment); Class 42 (Software as a service and technology services), and is based on an intent to use the mark in commerce (the goods or services are not yet sold under it). The latest step on the record is "Notice of design search code e-mailed" on 2026-07-31.
| Mark | SUPERHUMAN SAMURAI SYBER-SQUAD |
|---|---|
| Applicant | Alphabet Initiatives Media LLC, a corporation organized in Tennessee |
| Applicant's location | Clarksville, Tennessee |
| Serial number | 50010746 |
| Filed | 2026-07-23 |
| Filing basis | An intent to use the mark in commerce (the goods or services are not yet sold under it) |
| Classes | Class 9 (Software and electronics); Class 16 (Paper goods and printed matter); Class 28 (Toys, games and sporting goods); Class 41 (Education and entertainment); Class 42 (Software as a service and technology services) |
| Latest step on the record | Notice of design search code e-mailed, 2026-07-31 |
| Mark description | The mark consists of the wording "SUPERHUMAN" positioned above the wording "SAMURAI", which is above the wording "SYBER-SQUAD". A stylized robot head is in the center of the mark, partially covering the word "SAMURAI". The entire design is enclosed within a multi-bordered, shield-like shape. |
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What SUPERHUMAN SAMURAI SYBER-SQUAD will be used for
Class 9 (Software and electronics)
Motion picture films featuring children's entertainment; Downloadable virtual goods in the nature of image files of toys for use in online virtual environments; Downloadable virtual goods in the nature of image files of toys for use in online virtual worlds; Downloadable graphic novels; Downloadable electronic data files featuring three-dimensional (3D) print models; Downloadable electronic three-dimensional (3D) model data files for printing Action Figures; Motion picture films about action and adventure; Motion picture films about science fiction, science fiction and action, animated entertainment; Motion picture films and films for television featuring children's entertainment; Downloadable digital image files of apparel
Class 16 (Paper goods and printed matter)
Printed comic books; Printed manga comic books; Printed graphic novels; Printed manga graphic novels; Halloween hobby craft kits comprised primarily of permanent markers, printed sewing patterns, stencils, fabric glue for household use and also including felt cloth and thread; Halloween goodie bags of paper or plastic
Class 28 (Toys, games and sporting goods)
Action figures; Toy action figures; Cases for action figures; Toy action figures and accessories therefor; Action figures and accessories therefor; Playing pieces in the nature of miniature action figures and toy model vehicles for use with table top hobby battle games in the nature of battle, war and skirmish games, and fantasy games; Action figure toys; Play sets for action figures; Toy models; Toy model guitars; Toy model vehicles and related accessories sold as units; Toy jewelry; Toy brooches; Toy cars; Remote control toys, namely, Remote control battle attack vehicle figures; Toy figures; PVC toy figures; Molded toy figures; Positionable toy figures; Toy weapons; Toy swords; Toy swords made of rubber; Toy armor; Toy pistols; Toy holsters; Toy robots; Toy drones; Toy watches; Toy cameras; Toy vehicles; Cases for toy vehicles; Toy rockets; Toy mobiles; Toy slingshots; Toy guns; Model toy vehicles; Non-electronic toy vehicles; Electronic toy vehicles; Toy water globes; Toy beanbags; Toy model cars; Toy music boxes; Music box toys; Toy musical boxes; Stuffed toy animals; Toy stuffed animals; Collectable toy figures; Collectible toy figures; Toy building structures; Toy model houses; Hobby craft kits for making toy model houses comprising wooden craft sticks and craft glue for stationery or household purposes; Radio-controlled toy vehicles; Interchangeable magnetic toy vehicles; Toy snow globes; Electric toy train transformers; Novelty toy face masks; Modular toy play houses; Smart electronic toy vehicles; Modeled plastic toy figurines; Toy film cartridges and viewers; Attachable, wearable, magnetic toy figurines; Toy animals and accessories therefor; Toy vehicles, namely, caster boards; Toy sets of carpenters' tools; Toy vehicles and accessories therefor; Toy vehicle track sets and roadways and accessories therefor; Toy vehicles with transforming parts; Toy projectiles and accessories therefor; Toy projectile shooters and accessories therefor; Toy building blocks capable of interconnection; Toy cameras being children's dress-up accessories; Toy hand buzzers for playing jokes; Children's toy bicycles other than for transport; Play mats for use with toy vehicles; Bendable toys; Mechanical toys; Mechanical action toys; Talking toys; Push toys; Bathtub toys; Inflatable toys; Inflatable toys for swimming pools; Squeeze toys; Fidget toys; Spinning fidget toys; Water toys; Toy water guns; Stacking toys; Electronic action toys; Lever action toys; Fantasy charact
Class 41 (Education and entertainment)
Providing online non-downloadable comic books and graphic novels; Special effects animation services for film and video; Production of animated movies; Production of animated television programs; Providing online non-downloadable image files of digital animated and non-animated designs of avatars; Motion picture film production; Distribution of motion picture films; Production and distribution of motion picture trailers; Provision of information relating to distribution of television shows, motion picture film and radio shows; Provision of information relating to television, motion picture film, audio and radio production
Class 42 (Software as a service and technology services)
Toy design
Where the application stands
| Date | Step on the record |
|---|---|
| 2026-07-23 | New application entered |
| 2026-07-23 | Application filing receipt mailed |
| 2026-07-29 | New application office supplied data entered |
| 2026-07-31 | Notice of design search code e-mailed |
Other new marks from Alphabet Initiatives Media LLC
| Filed | Mark | Classes |
|---|---|---|
| 2026-07-23 | SUPERHUMAN SAMURAI SYBER-SQUAD | 25 |
| 2026-07-14 | SUPERHUMAN SAMURAI SYBER-SQUAD | 9, 16, 25, 28, 35, 41, 42 |
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Order Full Report on Alphabet Initiatives Media LLCWhere this comes from
A company that wants to protect a new brand name in the United States files a trademark application with the United States Patent and Trademark Office. The application names the mark, the company applying, the classes of goods and services it will be used for, in the company's own words, and whether the brand is already on sale or is still to launch. Each application gets a serial number and a public record that follows it through examination.
Every fact on this page is taken from that record and linked to it. MentionFox lists applications by companies only, corporations and limited liability companies; applications filed by individuals are not listed. A filing shows a company's plans for a name; it does not show sales, and an application can still be refused or abandoned.
Source: USPTO record for SUPERHUMAN SAMURAI SYBER-SQUAD, serial number 50010746.
