The Wonderful Company LLC, a limited liability company organized in Delaware, applied to register the trademark POM with the United States Patent and Trademark Office on 2026-08-17, serial number 50054265. The application covers 4 classes of goods and services, Class 9 (Software and electronics); Class 35 (Advertising and business services); Class 41 (Education and entertainment); Class 42 (Software as a service and technology services), and is based on an intent to use the mark in commerce (the goods or services are not yet sold under it). The latest step on the record is "Notification of non-final action e-mailed" on 2026-09-22.
| Mark | POM |
|---|---|
| Applicant | The Wonderful Company LLC, a limited liability company organized in Delaware |
| Applicant's location | Los Angeles, Delaware |
| Serial number | 50054265 |
| Filed | 2026-08-17 |
| Filing basis | An intent to use the mark in commerce (the goods or services are not yet sold under it) |
| Classes | Class 9 (Software and electronics); Class 35 (Advertising and business services); Class 41 (Education and entertainment); Class 42 (Software as a service and technology services) |
| Latest step on the record | Notification of non-final action e-mailed, 2026-09-22 |
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What the Full Report on The Wonderful Company LLC covers
The Short Answer
Which Company This Is
What They Do, And How The Money Works
Who Runs It, And How To Reach Them
The Money: Funding, Valuation, Runway
Who Pays Them, And Who They Are Up Against
Warning Bells
Sources
1 cited source found
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What POM will be used for
Class 9 (Software and electronics)
Virtual beverage products, namely, downloadable image files featuring beverages for use in online virtual worlds; Digital media, namely, downloadable artwork, text, video files featuring virtual world, food, beverages, apparel, accessories, bags, beverageware, beverage coolers, clothing, headwear, umbrellas, blankets, towels, toys, notebooks, coasters, posters, authenticated by non-fungible tokens (NFTs); Digital media, namely, downloadable audio files featuring music, and sound recordings, authenticated by non-fungible tokens (NFTs); Downloadable virtual goods, namely, computer programs featuring downloadable food, beverages, apparel, accessories, bags, beverageware, beverage coolers, clothing, headwear, umbrellas, blankets, towels, toys, notebooks, coasters, posters, for use in online virtual worlds; Downloadable multimedia files containing artwork, text, audio, and video relating to food and beverages, authenticated by non-fungible tokens (NFTs); Downloadable software and downloadable mobile application software providing a virtual marketplace, namely, e-commerce software to allow users to perform electronic business transactions via a global computer network; Downloadable digital files featuring loyalty cards, incentive cards, reward cards that may be redeemed for or used towards the purchase of food or beverage items in the virtual and real worlds.
Class 35 (Advertising and business services)
Online retail store services featuring physical and virtual food and beverage products; On-line retail store services featuring physical and virtual merchandise, namely, food, beverages, apparel, bags, beverageware, beverage coolers, clothing, headwear, umbrellas, blankets, towels, toys, notebooks, coasters, posters for use by members of an online community in connection with a designated website featuring fictional characters; Online retail store services featuring virtual goods, namely, digital media, digital files, and digital assets in the nature of downloadable artwork, text, video files, and downloadable image files featuring food, beverages, apparel, bags, beverageware, beverage coolers, clothing, headwear, umbrellas, blankets, towels, toys, notebooks, coasters, posters, authenticated by nonfungible tokens (NFTS), for use in online virtual worlds; Provision of an online marketplace for buyers and sellers of downloadable digital videos, art images, photos, advertisements, artistic and creative work, movie clips, food and beverage product merchandise, authenticated by nonfungible tokens (NFTs); Provision of an online marketplace for buyers and sellers of virtual goods, namely, digital media, digital files, and digital assets in the nature of downloadable artwork, text, video files, and downloadable image files featuring food, beverages, apparel, bags, beverageware, beverage coolers, clothing, headwear, umbrellas, blankets, towels, toys, notebooks, coasters, posters, authenticated by non-fungible tokens (NFTs); Administration of a customer loyalty program whereby individuals can earn real world and virtual rewards; Providing incentive and award programs for customers through issuance and processing of loyalty points for online purchase of goods in the virtual and real worlds.
Class 41 (Education and entertainment)
Entertainment services, namely, providing virtual events; Entertainment services, namely, providing on-line, non-downloadable virtual food and beverage items for use in virtual worlds; Entertainment services, namely, providing on-line, non-downloadable virtual content and digital media related to beverages and food for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing virtual environments in which users can consumer virtual food and beverages; Entertainment services providing on-line, non-downloadable virtual goods and non-fungible tokens (NTFs), featuring food and beverages; Providing an online non-downloadable platform for users to browse, create, modify and manipulate virtual retail consumer goods featuring food and beverage products and artwork products for entertainment purposes.
Class 42 (Software as a service and technology services)
Providing an online non-downloadable software platform for users to browse, create, modify and manipulate virtual retail consumer goods featuring food and beverage products and artwork products for entertainment purposes; Online non-downloadable mobile application software providing a virtual marketplace, namely, e-commerce software to allow users to perform electronic business transactions via a global computer network.
Where the application stands
| Date | Step on the record |
|---|---|
| 2026-08-17 | New application entered |
| 2026-08-17 | New application office supplied data entered |
| 2026-08-17 | Application filing receipt mailed |
| 2026-09-16 | Assigned to examiner |
| 2026-09-22 | Non-final action written |
| 2026-09-22 | Non-final action e-mailed |
| 2026-09-22 | Notification of non-final action e-mailed |
Other new marks from The Wonderful Company LLC
| Filed | Mark | Classes |
|---|---|---|
| 2026-09-10 | ALERT | 30, 32 |
| 2026-08-17 | POM WONDERFUL | 9, 35, 41, 42 |
| 2026-08-17 | ANTIOXIDANT SUPERPOWER | 9, 35, 41, 42 |
| 2026-07-27 | WONDERFUL WORLD | 9, 35, 41, 42 |
| 2026-07-27 | POM POP | 32 |
| 2026-07-24 | GET CRACKIN' | 9, 35, 41, 42 |
| 2026-07-09 | WONDERFUL SODA | 30, 32 |
| 2026-07-09 | WONDERFUL POP | 30, 32 |
| 2026-07-02 | POM ALERT | 30, 32 |
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Order Full Report on The Wonderful Company LLCWhere this comes from
A company that wants to protect a new brand name in the United States files a trademark application with the United States Patent and Trademark Office. The application names the mark, the company applying, the classes of goods and services it will be used for, in the company's own words, and whether the brand is already on sale or is still to launch. Each application gets a serial number and a public record that follows it through examination.
Every fact on this page is taken from that record and linked to it. MentionFox lists applications by companies only, corporations and limited liability companies; applications filed by individuals are not listed. A filing shows a company's plans for a name; it does not show sales, and an application can still be refused or abandoned.
