Normal VR LLC has applied to register the trademark NORMAL with the US Patent and Trademark Office for (Based on Use) Downloadable computer game software, downloadable virtual reality game software and downloadable computer networking software (Class 9: software and electronics), and for goods or services in 1 other class. The filing basis is an intent to use the mark in commerce (USPTO record, serial 50139310, September 30, 2026).
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Normal VR LLC, a limited liability company organized in New York, applied to register the trademark NORMAL with the United States Patent and Trademark Office on 2026-09-30, serial number 50139310. The application covers 2 classes of goods and services, Class 9 (Software and electronics); Class 42 (Software as a service and technology services), and is based on an intent to use the mark in commerce (the goods or services are not yet sold under it). The latest step on the record is "Application filing receipt mailed" on 2026-10-01.
| Mark | NORMAL |
|---|---|
| Applicant | Normal VR LLC, a limited liability company organized in New York |
| Applicant's location | New York, New York |
| Serial number | 50139310 |
| Filed | 2026-09-30 |
| Filing basis | An intent to use the mark in commerce (the goods or services are not yet sold under it) |
| First use stated | 2019-05-07 |
| Classes | Class 9 (Software and electronics); Class 42 (Software as a service and technology services) |
| Latest step on the record | Application filing receipt mailed, 2026-10-01 |
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The Short Answer
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What They Do, And How The Money Works
Who Runs It, And How To Reach Them
The Money: Funding, Valuation, Runway
Who Pays Them, And Who They Are Up Against
Warning Bells
Sources
1 cited source found
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What will NORMAL be used for?
Class 9 (Software and electronics)
(Based on Use) Downloadable computer game software; Downloadable virtual reality game software; Downloadable computer networking software; Downloadable computer software for enabling real-time networking among multiple users, synchronizing data among networked software applications, simulating networked physics, enabling voice communication, maintaining persistent virtual environments, and enabling real-time communication among users; Downloadable software development tools for developing software applications featuring real-time networking among multiple users, data synchronization, networked physics simulation, voice communication, persistent virtual environments, and real-time communication; Downloadable application programming interface (API) software for integrating real-time networking among multiple users, data synchronization, networked physics simulation, voice communication, persistent virtual environments, and real-time communication into computer software applications (Based on Intent to Use) Virtual reality headsets; Virtual reality glasses; Virtual reality controllers; Headphones; Smartglasses; Virtual reality goggles; Cases for virtual reality goggles; Hygienic covers adapted for virtual reality headsets; Hygienic pads adapted for virtual reality headsets; Battery chargers; Power adapters; USB cables; Battery packs; Electronic docking stations
First use anywhere: 2019-05-07; first use in commerce: 2019-05-07, as the application states.
Class 42 (Software as a service and technology services)
Server hosting; Computer services, namely, cloud hosting provider services; Platform as a service (PAAS) featuring computer software platforms for enabling real-time networking among multiple users, synchronizing data among networked software applications, simulating networked physics, enabling voice communication, maintaining persistent virtual environments, and enabling real-time communication among users; Providing temporary use of online non-downloadable computer software for enabling real-time networking among multiple users, synchronizing data among networked software applications, simulating networked physics, enabling voice communication, maintaining persistent virtual environments, and enabling real-time communication among users; Application service provider featuring application programming interface (API) software for integrating real-time networking among multiple users, data synchronization, networked physics simulation, voice communication, persistent virtual environments, and real-time communication into computer software applications; Cloud computing featuring software for use in enabling real-time networking among multiple users, synchronizing data among networked software applications, simulating networked physics, enabling voice communication, maintaining persistent virtual environments, and enabling real-time communication among users; Technical support services, namely, troubleshooting of computer software problems
First use anywhere: 2019-05-07; first use in commerce: 2019-05-07, as the application states.
Where does the application stand?
| Date | Step on the record |
|---|---|
| 2026-09-30 | New application entered |
| 2026-10-01 | Application filing receipt mailed |
Other new marks from Normal VR LLC
| Filed | Mark | Classes |
|---|---|---|
| 2026-09-30 | NORMCORE | 9, 42 |
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A company that wants to protect a new brand name in the United States files a trademark application with the United States Patent and Trademark Office. The application names the mark, the company applying, the classes of goods and services it will be used for, in the company's own words, and whether the brand is already on sale or is still to launch. Each application gets a serial number and a public record that follows it through examination.
Every fact on this page is taken from that record and linked to it. MentionFox lists applications by companies only, corporations and limited liability companies; applications filed by individuals are not listed. A filing shows a company's plans for a name; it does not show sales, and an application can still be refused or abandoned.
